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What is address binding in memory management in OS?

In most systems, the user program may load in any part of the physical memory. Note that the address space of the memory starts at 0000, but the first address of the user process need not be 0000. Addresses (variables or instructions) in the source program are generally symbolic (such as A, B, C, name, age, count etc.). These addresses are also referred to as symbolic addresses.

The compiler converts these addresses to logical addresses. Typically, a compiler binds these symbolic addresses to re-locatable addresses such as 24 bytes from the beginning of this module. The linkage editor binds the re-locatable addresses to absolute addresses such as 41040. Each binding is a mapping from one address to another. Therefore, the addresses generated by the compiler (translator program) must be converted to physical addresses, where the instructions and data of a program are to be stored. This process is called address binding.

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